
A board game was designed to break the routine in a fun way without the players noticing, reflecting both modernity and enjoyment. The target group is collectors’ cups for ages 13-17. For the design, I created a simple style that would attract this demographic. I used bold colors with a dark background to make the design stand out, and incorporated texture to enhance its aesthetic appeal. Instructions were placed on the side to make it easier for players to understand the rules. I also included designated spots for the cards, along with simple explanations for each one. The game doesn’t have a fixed end; players can continue until they run out of cards or choose to stop.



